The Art of Computer Programming, Volume 2: Seminumerical Algorithms
First published 1969
Volume 2 of The Art of Computer Programming
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About this book
Random numbers and arithmetic, with some of the most beautiful analysis in computing.
AI × CS
AlphaEvolve multiplies 4×4 complex matrices with 48 multiplications, beating Strassen
Fast matrix multiplication, which this book covers: one better than Strassen's 1969 method.
May 2025 · Google DeepMind ↗
The author
Reading order
Prerequisite: The Art of Computer Programming, Volume 1 (Knuth)
In print
Yes · Addison-Wesley, 3rd edition
Which edition
Get the 3rd edition (1997); later printings add corrections.
Find a copy
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Editions
7 editions
First published 1969
Earliest edition listed: 1969 · Addsion Weslsey Longman Publishing Group
- 1969 · Addsion Weslsey Longman Publishing Group · ISBN 9780201038026
- 1981 · Addison-Wesley Pub (Sd) · ISBN 9780201038224
- 1998 · Addison-Wesley · 3rd ed. · ISBN 9780201896848
- 2014 · Addison-Wesley Longman, Incorporated · ISBN 9780321635761
- 2016 · Lulu Press, Inc. · ISBN 9781365485169
- 2016 · Lulu Press, Inc. · ISBN 9781365490033
- Pearson Education, Limited · ISBN 9780133488791
The list may be incomplete, especially for older and non-English editions.